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	<title>MindJolt</title>
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	<description>Free Online Games</description>
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		<title>Media Alert: Jewels of the Amazon</title>
		<link>http://corp.mindjolt.com/blog/media-alert/</link>
		<comments>http://corp.mindjolt.com/blog/media-alert/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 03:14:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://corp.mindjolt.com/?p=622</guid>
		<description><![CDATA[January 27, 2012 &#8211; Take an Amazonian Adventure with MindJolt SGN’s New Social Game: Jewels of the Amazon Leading multiplatform game developer and distributor, MindJolt SGN, today announced the launch of its newest social game, Jewels of the Amazon. Following the success of Bubble Atlantis, the wildly popular Facebook bubble popper game, Jewels of the [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><strong>January 27, 2012 &#8211; Take an Amazonian Adventure with MindJolt SGN’s New Social Game: Jewels of the Amazon </strong></p>
<p>Leading multiplatform game developer and distributor, MindJolt SGN, today announced the launch of its newest social game, Jewels of the Amazon. Following the success of Bubble Atlantis, the wildly popular Facebook bubble popper game, Jewels of the Amazon takes players on an epic jewel-matching adventure quest to unlock the secrets of the Amazon. </p>
<p>Players navigate through 8 stages and 70 levels in this unique quest approach to a classic match-3 puzzle game. Every level provides fun challenges and deep game play features, including boosters, power-ups, obstacles, a slew of special jewels such as bombs, rainbows and multipliers, a bonus frenzy mode and different-shaped boards. In addition to the main quest, players can relax on Bonus Island, a prize-packed blitz mode with a different game board every week. Jewels of the Amazon provides a truly social experience for players through both competition and teamwork. Compete against friends for the #1 rank in level leader boards; team up with them to rack up tournament prizes in Bonus Island, and to gift special power-ups needed to tackle tricky levels.</p>
<p>Jewels of the Amazon is now available on Facebook and will soon be launching on mobile, following MindJolt SGN’s strategy of offering games across all platforms.</p>
<p>Play here: http://apps.facebook.com/jewelsoftheamazon/</p>
<p>Game Trailer: http://www.youtube.com/watch?v=1Y3nzal1CBk</p>
<p>More info: http://www.facebook.com/jewelsoftheamazon</p>
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		<title>DITCH THE PET STORE! MINDJOLT SGN &amp; THE HUMANE SOCIETY OF THE UNITED STATES UNLEASH FLUFF FRIENDS RESCUE</title>
		<link>http://corp.mindjolt.com/blog/ditch-the-pet-store-mindjolt-sgn-the-humane-society-of-the-united-states-unleash-fluff-friends-rescue/</link>
		<comments>http://corp.mindjolt.com/blog/ditch-the-pet-store-mindjolt-sgn-the-humane-society-of-the-united-states-unleash-fluff-friends-rescue/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 03:51:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Announcements]]></category>

		<guid isPermaLink="false">http://corp.mindjolt.com/?p=598</guid>
		<description><![CDATA[Operating a Simulated Pet Rescue, Players Embark on a Socially Responsible Adventure Where They Nurture and Find Homes for Cute &#038; Cuddly Pets January 4, 2012, Los Angeles – MindJolt SGN, a leading multiplatform game developer and distributor, and The Humane Society of the United States (HSUS) today announce Fluff Friends Rescue, a mobile game [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Operating a Simulated Pet Rescue, Players Embark on a Socially Responsible Adventure Where They Nurture and Find Homes for Cute &#038; Cuddly Pets</p>
<p><strong>January 4, 2012, Los Angeles – MindJolt SGN</strong>, a leading multiplatform game developer and distributor, and The Humane Society of the United States (HSUS) today announce Fluff Friends Rescue, a mobile game that introduces players to the real-world challenges of rescuing pets by nursing animals back to health while running their own animal shelter and ultimately contributing to The HSUS in a unique, interactive gaming experience. </p>
<p>“Fluff Friends Rescue combines a social cause with fun gameplay.  Profit hungry puppy mills and the pet stores that sell these animals have caused animal welfare to become a major international issue.  Fluff Friends Rescue is able to bring this cause to light in a fresh, interactive way,&#8221; says Chris DeWolfe, CEO of MindJolt SGN. “By creating a positive game where each user runs their own pet rescue we are increasing awareness of animals at risk and combining empathy with entertainment. We believe this is a next evolution in social gaming.”</p>
<p>&#8220;Fluff Friends Rescue goes above and beyond the message that adopting shelter pets is important,&#8221; said Betsy McFarland, vice president, companion animals for The Humane Society of the United States. &#8220;It makes the point that in addition to a loving home, pets need proper nourishment, regular grooming, play time and quality medical care; these vital messages about pet care are what elevates Fluff Friends Rescue from other pet games and why we’re excited to be involved.&#8221;</p>
<p>Fluff Friends Rescue empowers players to rescue stray cats and dogs from sickness, injury and hunger back to tail-wagging health. Every Fluff Friends Rescue pet has a happiness meter which monitors healing and increases happiness as each pet spends time in four different vital areas of pet rehabilitation and nourishment including veterinarian, food, grooming and play-time/fun stations. By interacting with the animals and making the rounds to each one of these interactive rehab stations, players improve each pet’s outlook as he or she gets healthy and ready for adoption.</p>
<p>Helping The Humane Society of the United States: Purchasing Humane Society of the United States branded items throughout the game will translate to vital funding for the nation&#8217;s largest and most effective animal protection organization. One hundred percent of the net proceeds from the sale of these items will go directly to The Humane Society of the United States’ Animal Rescue Team which assists local authorities during natural disasters and man-made cruelty situations such as puppy mills and animal fighting rings.  In the U.S., future versions of Fluff Friends Rescue will include a PetFinder feature – which will offer real-time access to real adoptions for pets as well as branded merchandise. </p>
<p>The game is available now on iTunes. For more information, please visit: <a href="http://itunes.apple.com/us/app/fluff-friends-rescue/id467407534?mt=8" target="_blank">http://itunes.apple.com/us/app/fluff-friends-rescue/id467407534?mt=8</a> or find us on Facebook: <a href="http://www.facebook.com/FluffFriendsRescue" target="_blank">www.facebook.com/FluffFriendsRescue</a>. </p>
<p><strong>About MindJolt SGN</strong><br />
MindJolt SGN brings people everywhere together through great games. With over 35 million monthly active users, 45 million mobile downloads and more than 80 million installs on social platforms, MindJolt SGN is a leading multiplatform game developer and publisher responsible for more than ten top ten titles on iTunes App Store and three #1 titles on the Amazon Appstore.   Funded by Austin Ventures, and led by the team that founded and built MySpace, MindJolt SGN is headquartered in Los Angeles, with studios in Buenos Aires, and San Francisco. For more information, please visit <a href="http://www.mindjolt.com" target="_blank">www.mindjolt.com</a></p>
<p><strong>About The Humane Society of the United States</strong><br />
The Humane Society of the United States is the nation&#8217;s largest animal protection organization — backed by 11 million Americans, or one of every 28. For more than a half-century, The HSUS has been fighting for the protection of all animals through advocacy, education and hands-on programs. Celebrating animals and confronting cruelty — on the web at <a href="http://humansociety.org" target="_blank">humanesociety.org</a>. </p>
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		<title>MindJolt Makes Waves with New Social Game: Bubble Atlantis</title>
		<link>http://corp.mindjolt.com/blog/mindjolt-makes-waves-with-new-social-game-bubble-atlantis/</link>
		<comments>http://corp.mindjolt.com/blog/mindjolt-makes-waves-with-new-social-game-bubble-atlantis/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 20:44:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Coverage]]></category>

		<guid isPermaLink="false">http://corp.mindjolt.com/?p=552</guid>
		<description><![CDATA[Gaming Company Dive into the Epic Underwater Myth of Atlantis With a New Bubble Puzzle Social Game Los Angeles, CA September 14, 2011 — Social game developer and publisher MindJolt, today announced the launch of it’s newest game, Bubble Atlantis. Set in an epic undersea world, the game unites a creative take on Plato’s original [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Gaming Company Dive into the Epic Underwater Myth of Atlantis With a New Bubble Puzzle Social Game</p>
<p>Los Angeles, CA September 14, 2011 — Social game developer and publisher <a href="http://www.mindjolt.com" title="http:/www.mindjolt.com" target="_blank">MindJolt</a>, today announced the launch of it’s newest game, Bubble Atlantis.  Set in an epic undersea world, the game unites a creative take on Plato’s original story of the lost city of Atlantis with 70 levels of puzzle-solving and bubble-popping fun.</p>
<p>In Bubble Atlantis, players navigate through a labyrinth of worlds and must complete a gauntlet of 4 distinct bubble popper game modes in order to solve the game and save Atlantis. Players can also team up to earn special power-ups needed to tackle some of the more advanced levels, in addition to earning limited edition badges.  </p>
<p>“Our goal was to create a deep and rich game in which storyline and vibrant, high-quality gameplay were paramount”, said Josh Yguado, MindJolt’s SVP of Corporate &#038; Business Development.  “At MindJolt, our strategy is to develop quality social games based on the proven game mechanics our players have always loved.”</p>
<p>“Developing and distributing our own games marks a substantial evolution in our core business,” said Chris DeWolfe, MindJolt, CEO.  “Continuing to develop great games, and utilizing our massive distribution platform to ramp our virtual goods revenue, is one of our primary business objectives.”</p>
<p>About MindJolt<br />
MindJolt brings people everywhere together through great games.  With over 30 million mobile installs, more than 70 million installs on social platforms, and reaching over 25 million unique users a month on the web, MindJolt is one of the largest game developers and publishers.  MindJolt&#8217;s roster of popular iPhone games includes two #1 hits and 6 Top 10 hits.  Funded by Austin Ventures, and led by the team that founded and built MySpace, MindJolt is headquartered in Los Angeles, with studios in Buenos Aires, and San Francisco.  For more information, please visit <a href="www.mindjolt.com" title="www.mindjolt.com">www.mindjolt.com</a> </p>
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		<title>MindJolt Announces New Titles and Franchises in Development Following String of Hit Games</title>
		<link>http://corp.mindjolt.com/blog/mindjolt-announces-new-titles-and-franchises-in-development-following-string-of-hit-games/</link>
		<comments>http://corp.mindjolt.com/blog/mindjolt-announces-new-titles-and-franchises-in-development-following-string-of-hit-games/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 20:42:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Coverage]]></category>

		<guid isPermaLink="false">http://corp.mindjolt.com/?p=549</guid>
		<description><![CDATA[Games Leader Transforms Business Model: Shifts Focus from Advertising to Virtual Goods Los Angeles, CA September 13, 2011 — Leading game developer and distributor MindJolt today announced successful launches of Warp Dash, Master Shot, DressUp!-Fashion, and Mini Café. MindJolt also confirmed that revenues derived from the sale of virtual goods now makes up nearly a [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Games Leader Transforms Business Model:  Shifts Focus from Advertising to Virtual Goods </p>
<p>Los Angeles, CA September 13, 2011 — Leading game developer and distributor <a href="http://www.mindjolt.com" title="http://www.mindjolt.com" target="_blank">MindJolt</a> today announced successful launches of <a href="http://mjo.lt/warpdashmobile" title="http://mjo.lt/warpdashmobile" target="_blank">Warp Dash</a>, <a href="http://mjo.lt/mastershot" title="http://mjo.lt/mastershot" target="_blank">Master Shot</a>, <a href="http://mjo.lt/dressupfashionmobile" title="DressUp!-Fashion" target="_blank">DressUp!-Fashion</a>, and <a href="http://mjo.lt/minicafeiphone" title="Mini Café" target="_blank">Mini Café</a>.  MindJolt also confirmed that revenues derived from the sale of virtual goods now makes up nearly a third of the company’s total revenues. </p>
<p><strong>History of Hit Games</strong><br />
With the acquisition of <a href="http://www.sgn.com" title="SGN" target="_blank">SGN</a> earlier this year, MindJolt continues its transformation into a developer and distributor of multi-platform games.  The five iOS games released since April have each ranked as “Top 20” in countries around the world. This includes Warp Dash, released last week with an endorsement from Apple as an App Store “Featured Game,” Master Shot, DressUp!—Fashion,  and Mini Café.”  The company also re-launched popular SGN catalog title Skies of Glory, propelling the game to #11 overall in the Apple App Store.     </p>
<p><strong>Strong Slate and New Franchises</strong><br />
The company plans to introduce seven additional games this calendar year and will build franchises inspired by the popular “DressUp—Fashion!” game and high-quality upcoming titles, such as “Fluff Friends – Races” and “Bird’s the Word.”  </p>
<p><strong>Increased Revenue from Virtual Goods</strong><br />
The company has also transformed its revenue model shifting the emphasis from advertising support to a focus on virtual goods.  </p>
<p>“Five months ago, we had minimal mobile presence, and derived little revenue from virtual goods,” said MindJolt CEO Chris DeWolfe, “Our mobile studio is producing great content, which combined with our massive distribution allows us to create hits.  This has transformed our business from an ad based model to one that now derives a significant percentage our revenue through virtual goods.”</p>
<p><strong>About MindJolt</strong><br />
MindJolt brings people everywhere together through great games.  With over 30 million mobile installs, more than 70 million installs on social platforms, and reaching over 25 million unique users a month on the web, MindJolt is one of the largest game developers and publishers.  MindJolt&#8217;s roster of popular iPhone games includes two #1 hits and 6 Top 10 hits.  Funded by Austin Ventures, and led by the team that founded and built MySpace, MindJolt is headquartered in Los Angeles, with studios in Buenos Aires, and San Francisco.  For more information, please visit <a href="www.mindjolt.com" title="www.mindjolt.com" target="_blank">www.mindjolt.com </a></p>
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		<title>MindJolt’s SGN Launches Mini Café™ for the iPhone™, iPad™ and iPod Touch®</title>
		<link>http://corp.mindjolt.com/blog/mindjolt%e2%80%99s-sgn-launches-mini-cafe%e2%84%a2-for-the-iphone%e2%84%a2-ipad%e2%84%a2-and-ipod-touch%c2%ae/</link>
		<comments>http://corp.mindjolt.com/blog/mindjolt%e2%80%99s-sgn-launches-mini-cafe%e2%84%a2-for-the-iphone%e2%84%a2-ipad%e2%84%a2-and-ipod-touch%c2%ae/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 00:05:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Coverage]]></category>

		<guid isPermaLink="false">http://corp.mindjolt.com/?p=445</guid>
		<description><![CDATA[From Sushi to Pizza, Mini Café’s Unique International Flair Allows Users to Build and Manage a Restaurant of Diverse Cuisine and Decor Los Angeles, CA – June 23, 2011 — SGN, maker of some of the world&#8217;s most popular social mobile games, today released it’s first game since being acquired by MindJolt in April 2011. [...]]]></description>
			<content:encoded><![CDATA[<p></p><p><em>From Sushi to Pizza, Mini Café’s Unique International Flair Allows Users to Build and<br />
Manage a Restaurant of Diverse Cuisine and Decor</em></p>
<p>Los Angeles, CA – June 23, 2011 — <a href="http://www.sgn.com/">SGN</a>, maker of some of the world&#8217;s most popular<br />
social mobile games, today released it’s first game since being acquired by MindJolt in<br />
April 2011. Beginning today, <a href="http://itunes.apple.com/app/mini-cafe/id429190223?mt=8">Mini Café</a> ™ for the iPhone, iPad™ and iPod Touch® is<br />
available free to download from Apple’s App Store at <a href="www.itunes.com/appstore">www.itunes.com/appstore</a>.</p>
<p>“With Mini Café, gamers can design and decorate a unique restaurant that serves<br />
tantalizing international flavors matched to exotic decor. Choose from a variety of<br />
international themes to create a rocking Moroccan restaurant, or an intimate Italian<br />
eatery!” said Ulf Waschbush, head of SGN. “Develop a following of loyal regulars: You’ll<br />
know you’re doing well when photos of familiar friends and famous people line your<br />
walls.”</p>
<p><strong>Create an international restaurant empire with Mini Café!</strong><br />
The fate of your restaurant is in your hands. Start cooking in the back of the kitchen and<br />
work your way up to restaurant mogul by creating delectable new dishes from all over<br />
the world. Choose spectacular decorations that reflect your unique café style. Build<br />
a following of loyal customers that includes celebrities and Facebook friends. Make<br />
the stars happy by serving their favorite dishes to earn a photo on your café’s Wall of<br />
Fame. When you invite your Facebook friends to visit your café, you can treat them like<br />
celebrities; friends who become regulars are happy to post their photos on your café<br />
Wall of Friends! An excellent reputation brings more customers to your café and allows<br />
you to unlock bigger and better items. The game is constantly being updated with new<br />
content. Keep an eye out for free updates and virtual goods including new dishes, décor<br />
and themes.<br />
Mini Café allows you to share your experiences as a new restaurateur with your friends<br />
and beyond. It is easy find your friends, either in your device&#8217;s phonebook, on Facebook<br />
or on Twitter and invite them to dine at your café. You can share a picture of your Café<br />
on Facebook, and even choose to post your achievements to your wall.</p>
<p><strong>About MindJolt</strong><br />
MindJolt brings people everywhere together through great games. With over 30<br />
million mobile installs, more than 70 million installs on social platforms, and reaching<br />
over 25 million unique users a month on the web, MindJolt is one of the largest game<br />
developers and publishers. MindJolt&#8217;s roster of some of the most popular iPhone<br />
games includes two #1 hits and 6 Top 10 hits. Funded by Austin Ventures, and led by<br />
the team that founded and built MySpace, MindJolt is headquartered in Los Angeles,<br />
with studios in Buenos Aires, and San Francisco. For more information, please<br />
visit <a href="http://www.mindjolt.com">www.mindjolt.com</a></p>
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		<title>MindJolt Taps Mobile Veteran Ulf Waschbusch to Head Social Mobile Game</title>
		<link>http://corp.mindjolt.com/blog/mindjolt-taps-mobile-veteran-ulf-waschbusch-to-head-social-mobile-game/</link>
		<comments>http://corp.mindjolt.com/blog/mindjolt-taps-mobile-veteran-ulf-waschbusch-to-head-social-mobile-game/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 00:02:39 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Coverage]]></category>

		<guid isPermaLink="false">http://corp.mindjolt.com/?p=443</guid>
		<description><![CDATA[Development Studio, SGN Los Angeles, CA—June 22, 2011—Leading social, mobile, web games company MindJolt today announced mobile veteran Ulf Waschbusch will lead internal social mobile game development under the SGN studio. An expert in the mobile space, Ulf has held senior mobile product roles for Google, MySpace and T-Mobile, most recently serving as Chief Product [...]]]></description>
			<content:encoded><![CDATA[<p></p><p>Development Studio, SGN</p>
<p>Los Angeles, CA—June 22, 2011—Leading social, mobile, web games company <a href="http://www.mindjolt.com/">MindJolt</a><br />
today announced mobile veteran Ulf Waschbusch will lead internal social mobile game<br />
development under the <a href="http://www.sgn.com/">SGN</a> studio.</p>
<p>An expert in the mobile space, Ulf has held senior mobile product roles for<br />
Google, MySpace and T-Mobile, most recently serving as Chief Product Officer at<br />
Garena, one of the largest gaming community platforms with more than 60 million<br />
registered users. Ulf has won several awards including the IBM Leonardo Da Vinci<br />
Award, which named him the Best Programmer of Germany beating out more than 7500<br />
entrants. Ulf received his MBA in Stanford in 2006, and completed his undergraduate<br />
degree at the University of California, Berkeley.</p>
<p>“The <a href="http://corp.mindjolt.com/blog/mindjolt-announces-acquisitions-of-sgn-and-hallpass-media/">acquisition of SGN</a> in April 2011, provided MindJolt with a talented game studio<br />
with a roster of hit mobile games,” <a href="http://corp.mindjolt.com/team/">said Chris DeWolfe, CEO of MindJolt</a>. “In tapping<br />
mobile industry veteran Ulf Waschbusch to lead that team, we are confident that our<br />
social mobile games will continue to engage and impress mobile game fans.”</p>
<p>“The opportunity to join MindJolt and lead the SGN Studio was an opportunity I couldn’t<br />
refuse,” said Ulf Waschbusch, “Creating an ecosystem that benefits from social, web<br />
and mobile interconnectedness is a visionary idea, and one that I am firmly committed<br />
to. My contribution will be to drive the quality and sophistication of SGN games. ”</p>
<p><strong>About MindJolt</strong><br />
MindJolt brings people everywhere together through great games. With over 30<br />
million mobile installs, more than 70 million installs on social platforms, and reaching<br />
over 25million unique users a month on the web, MindJolt is one of the largest game<br />
developers and publishers. MindJolt&#8217;s roster of some of the most popular iPhone<br />
games includes two #1 hits and 6 Top 10 hits. Funded by Austin Ventures, and led by<br />
the team that founded and built MySpace, MindJolt is headquartered in Los Angeles,<br />
with studios in Buenos Aires, and San Francisco. For more information, please<br />
visit <a href="http://www.mindjolt.com">www.mindjolt.com</a></p>
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		<title>MindJolt Announces Acquisitions of SGN and Hallpass Media</title>
		<link>http://corp.mindjolt.com/blog/mindjolt-announces-acquisitions-of-sgn-and-hallpass-media/</link>
		<comments>http://corp.mindjolt.com/blog/mindjolt-announces-acquisitions-of-sgn-and-hallpass-media/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 00:12:57 +0000</pubDate>
		<dc:creator>joe</dc:creator>
				<category><![CDATA[Coverage]]></category>

		<guid isPermaLink="false">http://corp.mindjolt.com/?p=411</guid>
		<description><![CDATA[Leading Web and Social Game Platform Expands Into Mobile, Adds Game Development Studio, and Increases Distribution San Francisco, CA—April 19, 2011—MindJolt today announced the acquisitions of SGN, a leading developer and publisher of social mobile games and Hallpass Media, a popular free online game network. With these acquisitions, MindJolt becomes one of the few multi-platform [...]]]></description>
			<content:encoded><![CDATA[<p></p><p style="text-align: center;"><em>Leading Web and Social Game Platform Expands Into Mobile, Adds Game Development Studio, and Increases Distribution</em></p>
<p>San Francisco, CA—April 19, 2011—MindJolt today announced the acquisitions of SGN, a leading developer and publisher of social mobile games and Hallpass Media, a popular free online game network.  With these acquisitions, MindJolt becomes one of the few multi-platform game developers and publishers with successful mobile, social and web offerings.</p>
<p>“The acquisition of SGN and Hallpass broadens our content offering and extends our reach.  Mindjolt becomes a cross-platform ‘triple threat’ with great games across mobile, social, and web platforms.” said Chris DeWolfe, CEO of MindJolt.  “This three-pillar approach enables MindJolt to deliver our games wherever people choose to play, and differentiates our service from others in this space.”</p>
<p>With over 30-million downloads, including two iPhone Appstore #1 hits and several top 10 hits, SGN pioneered development of advanced mobile games offering console quality graphics and live multiplayer features on both iOS and Android platforms.  With the strategic acquisition of SGN, MindJolt gains a roster of popular mobile games, including Mini Tycoon Casino, F.A.S.T., and Skies of Glory.  SGN also adds social mobile development capacity and plans to release a host of new games this year.</p>
<p>“The team at MindJolt has an incredible track record of building visionary companies,” said Shervin Pishevar, founder and executive chairman of SGN.  “The gaming space is evolving quicker than ever and the lines between the web and mobile continue to blur.  Game services that transcend platforms and reach consumers wherever they play will be the ultimate winners; MindJolt is doing just that.”</p>
<p>Hallpass Media is a popular online gaming network consisting of vertically focused game destinations.  The acquisition brings over four million gamers and nearly 1,500 new games to the MindJolt platform, while increasing MindJolt’s web distribution through Hallpass’s popular targeted game destinations.</p>
<p>“Hallpass sites have had tremendous success in reaching targeted audiences looking to play web-based games,” said Bill Karamouzis, Founder and CEO of Hallpass Media.  “Taking Hallpass to the next level by bringing our content to mobile and social environments is very exciting for us.”</p>
<p><strong>About MindJolt</strong><br />
MindJolt is one of the largest cross-platform game developers and publishers with over 30 million mobile downloads and reaching over 25 million users across the web.  MindJolt was acquired in March of 2010 by the team that founded MySpace in partnership with Austin Ventures.  For more information, please visit: <a href="http://www.mindjolt.com/">www.mindjolt.com</a>.</p>
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