Coverage

February 21, 2012
Inside Facebook:Tabs, Jewels of the Amazon, Walmart, Angry Birds, more on this week’s emerging Facebook apps by MAU
“Page tab and other page applications were popular on our list of emerging apps by monthly active users, there were a group of games led by Jewels of the Amazon, an app from Walmart and Angry Birds, too.”

February 13, 2012
Toronto Thumbs: Worth ITrying – IOS Titles You Might Like
“Jigsaw Mansion 2 is a fresh take on puzzling that you can take with you wherever you go (and allows for multiple saves)!”

February 6, 2012
IGN: App Store Update: February 6
“Digital jigsaw puzzles work much better on iPad than gamers might guess. Anyone that needs a good time-killing experience should give Jigsaw Manion 2 a look.”

February 6, 2012
CASUAL GAMES: Mobile Monday roundup
“Even if you’re categorically opposed to jigsaw games, you should take the time to try out Jigsaw Mansion 2. It’s a luscious, engaging, and utterly addicting puzzle game that’s loaded with extras, and the controls are so buttery smooth you’ll wonder why anyone bothers with real-life jigsaw puzzles.”

February 6, 2012
INSIDE MOBILE APPS: Jigsaw Mansion 2 brings tabletop puzzle fun to iOS
“Jigsaw Mansion’s twist on the traditional jigsaw formula is that it often makes use of unconventionally-shaped pieces in what it refers to as “signature sets.” For example, a snowy scene might incorporate snowflake-shaped pieces. Using the puzzle mat can make finding the first pieces to place easier; skipping it increases the challenge to the player.”

February 3, 2012
App Advice: How Fast Can You Put Together A Puzzle? Win A Copy Of Jigsaw Mansion 2 And Find Out
“Jigsaw Mansion 2’s graphics are visually impressive, featuring art from several talented artists. The controls are equally amazing, and coupled with the snap engine, putting pieces together is a breeze.”

January 31, 2012
GAMEZEBO: Jewels of the Amazon Review
“With a terrific structure, fun artifact-themed levels, and a great presentation, Jewels of the Amazon is definitely a solid addition to the genre.”

January 27, 2012
Games.com: MindJolt’s Jewels of the Amazon looks to shine on Facebook
“Following in the footsteps of its successful Bubble Atlantis, Jewels of the Amazon is a take on the arguably saturated match-three genre of puzzle games, but with a brief storyline.”

January 26, 2012
Thrifty Nifty Mommy: Fluff Friends App
“Fluff Friends Rescue empowers players to rescue stray cats and dogs from sickness, injury and hunger back to tail-wagging health.”

January 5, 2012
Pocket Gamer: Mindjolt SGN partners with HSUS for campaigning animal shelter game Fluff Friends Rescue
“Fluff Friends Rescue goes above and beyond the message that adopting shelter pets is important,” said Betsy McFarland, vice president, companion animals for HSUS, “It makes the point that in addition to a loving home, pets need proper nourishment, regular grooming, play time and quality medical care; these vital messages about pet care are what elevates Fluff Friends Rescue from other pet games and why we’re excited to be involved.”

January 3, 2012
App Advice: Rescue Lost Puppies With Fluff Friends Rescue
“Overall, this universal time management game is fun and very charming.”

Yahoo Finance: Ditch the Pet Store! MindJolt SGN & The Humane Society of the United States Unleash Fluff Friends Rescue
“MindJolt SGN, a leading multiplatform game developer and distributor, and The Humane Society of the United States (HSUS) today announce Fluff Friends Rescue, a mobile game that introduces players to the real-world challenges of rescuing pets by nursing animals back to health while running their own animal shelter and ultimately contributing to The HSUS in a unique, interactive gaming experience.”

Los Angeles Times: Chris DeWolfe partners with Humane Society of the U.S. on new game
“The former chief executive of MySpace has partnered with the Humane Society of the United States to produce a game whose proceeds would partially benefit the nonprofit’s animal rescue efforts.”

VentureBeat.com: MindJolt teams up with Humane Society in Fluff Friends Rescue iPhone game
“We created a positive game with a more appropriate message for gamers.”

September 23, 2011
Inside Social Gaming: MindJolt Makes Good on Mobile Aspirations With SGN, Looks to Create Critical Mass of Users
“After successfully beefing up its mobile business, the bar is now higher for what MindJolt can do on social network game platforms and on open web.”

Inside Social Gaming: Bubble Atlantis, Dirty Dancing Lead This Week’s List of Emerging Facebook Games
“MindJolt’s new standalone game, Bubble Atlantis, top our list of emerging Facebook games this week with Social Game Universe’s Dirty Dancing and Peak Games’ Trendkiz rounding out the top three.”

September 14, 2011
VentureBeat.com: MindJolt gets a third of its revenues from social mobile games
“…MindJolt is well on its way to having three legs of a stool in terms of business diversification, with businesses focused on Facebook, the web and mobile.”

TechCrunch.com: Chris DeWolfe’s MindJolt Expands Gaming Titles, Seeing Growth In Virtual Goods Revenue
“…MySpace founder and former CEO Chris DeWolfe, is revealing that it will introduce seven additional games this calendar year.”

June 30, 2011
Gamezebo.com: SGN heats things up in the kitchen with their first freemium restaurant game, Mini Cafe
“…Mini Café soon doffs its negative first impressions into a restaurant game that’s well worth playing.”

June 27, 2011
Socialgamestoday.com: Mini Café Serves Up International Flavors on iOS
“If you’re ready to take on the role of international restaurateur, Mini Café is available in the iOS app store for the iPhone, iPad and iPod Touch.”

June 23, 2011
VentureBeat.com: Social gaming company MindJolt’s recent buy churns out its first social game
“DeWolfe has said he wants to develop MindJolt as a social game company that caters to indie game developers.”

Techcrunch.com: MindJolt’s SGN Studio Launches Social iOS Game Mini Cafe
“Mini Cafe is just the first of 5 to 6 mobile titles that SGN will release in the next six months, says MindJolt COO Colin Digiaro.

June 22, 2011
Allthingsd.com: MindJolt Hires Ulf Waschbusch to Head Up Mobile Social Games
“Los Angeles-based Mindjolt…appointed Ulf Waschbusch to lead internal social mobile game development under the SGN studio.”

Techcrunch.com: MindJolt Taps Former Google, MySpace Mobile Exec To Lead SGN Studio
“…MindJolt is announcing a new head of SGN’s social mobile game development studio—seasoned mobile vet Ulf Waschbusch.”

VentureBeat.com: Social games company MindJolt taps new mobile veteran
“Tapping Waschbusch is likely part of that strategy in order to take on some of the bigger players in mobile social gaming — such as Zynga, which offers most of its social games on mobile devices like the iPhone.”

April 18, 2011
NYTimes.com: Myspace Founder Builds Again, Buying Game Companies
“The deals diversify us in a huge way, and it positions us very well for the future, in terms of the growth of the smartphone market,” Mr. DeWolfe said.

TechCrunch.com: Chris DeWolfe’s MindJolt Expands Gaming Empire; Buys SGN And Hallpass Media
“We want to create hits on Facebook, mobile and the web.”

VentureBeat.com: Mindjolt acquires Social Gaming Network and Hallpass Media
“The deals diversify us in a huge way, and it positions us very well for the future…”

AllThingsD.com: MySpace’s Founder Chris DeWolfe Buys SGN and Hallpass in Mindjolt Gaming Roll-Up Play
“This three-pillar approach enables MindJolt to deliver our games wherever people choose to play, and differentiates our service from others in this space.”

July 23, 2010
WSJ.com: Can Mindjolt Find the Next Great Videogame Developers?
“We’re about creating a great platform, building a large audience, and having multiple games that are crowd-sourced from really smart game developers, providing them the tools to make money.”

July 19, 2010
Venturebeat: MindJolt’s Chris DeWolfe explains his plans for a rollup in social games
“With 20 million users and profits, MindJolt has wide distribution and a platform upon which other companies can build their games.”

July 13, 2010
USA Today: Life after Myspace: the next project for social network’s co-founder
“MySpace co-founder Chris DeWolfe is pitching MindJolt, a popular computing platform for social games that he now heads as CEO.”

June 7th, 2010
Inside Facebook: Daily Quotes Take Over on This Week’s Fastest-Growing Facebook Apps by MAU
“MindJolt games, a game portal, is the top entry with 1.8 new million MAU”

June 4th, 2010
Gamasutra: Farmville, Top Facebook Games Continue To Shed Users
“The only title in Facebook’s top 25 that seemed to gain a significant amount of monthly active users is MindJolt Games, a portal for more than a thousand casual titles, as it picked up more than 2.8 million users.”

May 31st 2010
Inside Social Gaming: MindJolt Regains Its Mojo on This Week’s List of Fastest-Gaining Facebook Games by MAU
“While MAU reporting was down, we saw MindJolt’s DAU gaining significantly…”

June 7th, 2010
Socal Tech: Platform G Closes On $22M Funding Round
“Beverly Hills-based Platform G, the stealth mode startup headed by former MySpace CEO Chris DeWolfe, has closed a $22.0M, Series A funding round…”

March 3rd, 2010
Techcrunch: Chris DeWolfe Makes His Move“ Raises Big Round, Acquires Gaming Platform MindJolt
“MindJolt makes revenue from advertising and splits it with those developers. But more importantly, those small developers get a huge platform for their games (19 million people a month play MindJolt games on Facebook alone). And usage is growing by as much as 7% per week.”